

The 8700 Packetwave platform combines the advanced packet-networking capabilities of our Service-Aware Operating System (SAOS), which supports advanced OAM, QoS, and MPLS features and protocols, with the latest award-winning WaveLogic Photonics and WaveLogic 3 Nano technologies. The Electric Power Research Institute (EPRI) conducts research, development, and demonstration projects for the benefit of the public in the United States and internationally.
Earthquake 3d enhanced edition v3.55 mod#
I mean all of this to be taken as advice, rather than harsh criticism, because the pack is very good and helps spice up the game's audio, especially when paired with an ambience mod and a sound filter mod. Integrated with our award-winning WaveLogic Photonicsfor a smarter, simpler network. Those are really the only issues I had with this resource pack, everything else is great.ĭo note that these points are simply from me digging through the files, rather than playing in-game, so some of them may be invalid. The above point also partially applies to the basic pain sounds as well, as they have too much blood splattering.Ħ) The animal sounds are simply too realistic for blocky lego creatures.ħ) The fuse sound could be more sudden, more impactful, like the vanilla noise. Keywords: the M7.0 Jiuzhaigou earthquake 3D P-wave velocity structure. Reducing the blood gush and adding more crackling/sparking should do the trick. caused by the Jiuzhaigou earthquake has enhanced the stress fields at both ends. Modifying the vanilla sounds for these couldĥ) The fire pain sounds are way too watery, lacking fire. The same goes for the dig sounds, lacking the debris one would expect from sand and gravel.ģ) The chest sounds make it seem like you're punching the chest instead of opening it, changing it to a less sudden sound should correct that.Ĥ) The eating, drinking and burp sounds sound too out-of-place for Minecraft, too realistic. analysis at storeys 2 and 3 have to be increased by 1/ (1- ) (1.16 at storey 2 and 1.13 at. Normalizing them to about -4 / -5 db in Audacity produced a much more audible result, while not being too loud.Ģ) The gravel and sand footsteps sound too solid, like concrete with some sand and rocks scattered across it, when it should sound more loose and shuffly. Eurocode 8: Design of structures for earthquake resistance. Hello! This pack is great, though I've noticed a few flaws, some of which can be considered a personal opinion, though shouldn't be ignored.ġ) The cave ambient sounds are wayyy too quiet.
